After completing the quest, you may desynthesize any ilvl piece of equipment as long as you are at least level 30 on the appropriate crafting job. You can unlock desynthesis by taking on the quest ‘Gone to Pieces’ which requires a crafting job at level 30. The level is primarily used to determine how much experience you get towards increasing your desynthesis skill on that particular crafter, but you can desynthesize any high level item even with low desynthesis skill. Note that the desynthesis level above is not a desynthesis skill level requirement. You can also check by right clicking the item and seeing if ‘Desynthesis’ appears in the list of options. It will either display the desynthesis level if you can, or an ‘N’ if you can’t. Not all gear can be desynthesized, as you’ll see near the bottom of the item’s tooltip. What is Desynthesis?ĭesynthesis is a function that lets you break down your unwanted equipment into its component materials and sometimes even obtain rare items. ![]() Soon after the Shadowbringers expansion was released, the system saw a revamp in order to improve both its relevance and accessibility. Have both Tanks move to the edges of the arena to create a safe spot in the center, where all players should group up.Desynthesis used to be a relatively skippable mechanic in FFXIV that was complicated, grindy, and generally not worth your time. Hellborn Yawp: Hades will place a marker on both Tanks that will target them with a wide cone attack.Move to the center column of the arena to avoid this attack. Polydegmon's Predation: Hades will raise both arms before slamming them down on the left and right sides of the arena, dealing massive damage in those areas.To avoid this attack, identify which arm is raised and run directly behind it. Echoes of the Lost: Hades will raise one of his arms into the air, preparing to swipe across the arena, dealing massive damage to any player in range.Move away from the rest of the party to avoid damaging teammates, and heal as necessary. Dual Strike: Hades will target the two Tanks with AoE circle markers that will explode after a few seconds.Avoid this attack by simply moving to the east or west sides of the arena. Shadowstream: Hades will create a ball of dark energy at his position before blasting it forward, dealing damage to players in a straight line through the center of the arena.Have AoE heals ready, as this attack is used frequently. Titanomachy: Hades will deal damage to all party members.From now on, if your entire party is defeated, the fight will restart from this point rather than the beginning of the encounter.Īt the beginning of this phase, Hades will once again transform, this time becoming massive and moving to the north edge of the arena, where he will stay for the rest of the trial.īelow are Hades' attacks during phase two. This phase will begin after Hades uses Ancient Dark IV. Keep moving after dodging the first explosion to avoid taking damage from this attack. If Double is used before this attack, a second marker will target the previously targeted players immediately after the first one explodes.Have all affected players spread out to avoid overlapping AoE markers. At the same time, the boss will create several AoE circle markers around the arena. Dark Eruption: Hades will target five random players, marking them with an AoE marker that will explode after a few seconds.Double: Hades will grant himself a buff that will cause the next Dark Eruption or Shadowspread to be cast twice in a row.Move behind either of the walls, as long as the arrows are facing away from you to avoid this attack. The direction the arrows are facing indicates which quarter of the arena will be damaged. ![]()
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